[Recorded May 16, 2005] Brad Bird, Writer/Director, The Incredibles, Pixar Animation Studios, Ed Catmull, Co-Founder and President, Pixar Animation Studios, Alvy Ray Smith, Co-Founder of four centers of computer graphics excellence (Altamira, Pixar, Lucasfilm, New York Tech) and a Microsoft Fellow, Andrew Stanton, Writer/ Director, Finding Nemo, Pixar Animation Studios , and Michael Rubin, Moderator, Author of Droidmaker: George Lucas and the Digital Revolution
Posted on February 26th, 2010 by technoflag
Filed under: Hardware
I can’t believe I squealed when he mentioned Brad Bird. Lol. This is starting to become involuntary….
BTW, the guy who asked the first question is Brad Templeton, one of the founders of the Electronic Frontier Foundation. He’s a computer industry pioneer himself.
-jcr
hollywood is racist too asians …
Um….. yes knowledge is out there. Its called ambition, and internet.
No not really.
there is knowlege out there. Don’t sit around and wish for it cause it’s not gonna fall into your lap.
renderman add on for a program called DESK i believe.
No They Use Renderman
yes its called Render man
cool
yes they use several programs; auto desk Maya, 3d studio max and photo shop.
thanks
Marionette and Renderman
does anyone know if pixar uses any specific software to make their animations?
God!! Wish i could at least do half the work these guys do!!
A Great Respect to PIXAR !!!! FROM UA.Some times I like me to draw in Maya, but now I have only 3d-Max.I like me to draw the flowers .I know render-plugin from Pixar.
Best youtube. I love this and will show it to my students!
If you use Subdivision (Sub-D) surface modeling method to make your 3D model in XSI, Maya, Max, Lightwave, Blender, Modo, etc. You’ll have to thank Edwin Catmull, because one of the most popular algorithm that calculate Sub-D was invented by Edwin Catmull and Jim Clark. The algorithm is called Catmull-Clark. There were other sub-d algorithms such as doo-sabin, but now a days, catmull-clark is the widely used method, and is set as default.
XSI was not around in the 70’s when this guy did that dumb ass. So, you’re way wrong.
xsi allowed the use of texture mapping well before that older guy “invented” it…he may have popularized this, through his work with pixar, but thats it
that great
TL:DW
ok here is a video response… but uuuuh don’t expect much.
Well then show it!
hahaha that is so funny: he sais nobody recreates the part from juressic park with the rimpelling water glas….. i did 2 weeks ago (in a clay animation… The monster turned out to be me by the way )